Bad Blood (video game)

Bad Blood
Designer(s) Chris Roberts
Artist(s) Larry Elmore (box art)
Composer(s) Jeroen Tel
Platform(s) DOS, Commodore 64
Release date(s) 1990
Genre(s) Action RPG
Mode(s) Single player
Media/distribution Floppy Disk

Contents

Description

A top-view, post-apocalyptic action role-playing game from 1990[1].

Story

A nuclear war has turned the world into a wasteland. The pure-blooded humans have retreated in large cities while mutants live in small villages on the plains where they make a living by hunting the many monsters. Now one of the human leaders, Lord Dominix, wants to start a war to wipe out all the "bad-blooded" mutants. Your village chief has assigned you with the task of preventing this war.

Gameplay

Bad Blood is a top-down action-adventure. You can not create your own character but have to pick one of the three predefined ones: Varrigg (a strong green mutant [of a type known as a "Blarg"] who fights with his bare hands), Dekker (a human male armed with a knife) or Jakka (who looks human but fires laser beams from her eyes). The choice you make has only a limited impact on gameplay and storyline.

Gameplay consists of exploring the world map, visiting several cities and villages, talking with NPCs, picking up items and new weapons (shotguns, grenades, Uzis, etc.) and lots of real-time combat. The game has a day-night cycle which influences the amount of monsters on the plains and whether or not you can talk with some NPCs.

References

  1. ^ http://www.mobygames.com/game/dos/bad-blood